using Brouteforce.UserInterface.Abstracts;
using Microsoft.Xna.Framework;

namespace Brouteforce.UserInterface.UIControls
{
    public class TextBox : AbstractUIControl
    {

        public TextBox(string name, Rectangle surroundingRectangle)
            : base(name, surroundingRectangle)
        {

        }

        public override void Update()
        {
            throw new System.NotImplementedException();
        }

        public override void Draw(GameTime gameTime)
        {
            throw new System.NotImplementedException();
        }
    }
}
